Have a problem turning your space station? Turning your space staion cost too much truster propellant fuel? I have the same problem with you, so I have an idea. Why don't we use reaction wheels to turn the staion?
The reaction wheels can turn space staion without truster propellant, it costs about 60 electricity.
Ian75 - Houston, we have a problem (talk) 08:30, November 10, 2018 (UTC)Read more >
ive just been extremely busy and hope to revisit you guys soon.Read more >
So we just hit are first mile mark for Project EXP and the first one is the 10000 navicomp units away from sol the next one will be at 100000 navicomp units away from sol then finally 1000000 navicomp units away from sol.Read more >
The team at Centauri Spaceworks is planning how to add categories to the Station Blueprint Designer app . The only question is what should the categories be?
What do you think they should be? This is your chance to influence the app. Comment below with the list of categories you would like to see the parts broken down into.Read more >
Due to a war breaking out across the vastness of space we have been forced to construct the troop carrier Maesha (Pronounced Mae-sha) The first of the Titan Class War Vessel (TWV for short) it is designed as a troop carrier but because of the necessity for a vast amount of power we were not able to implement the radiation shielding causing us to add multiple medical facilities to treat the afflicted. A note about the ship, It has no shielding or weaponry of any kind as it is meant solely as a troop transport. That is all for now. Signed: VERIA CORP.
I dedicate this ship to: Angrycat9000 Inventor of the Space Station Designer and Rotator Hub design. :PRead more >
why did i make a new account... because i felt like itRead more >
Hello and welcome we just finished Project ENC. I must also say I put the wrong blueprint on the project EXP. Here are the correct plans for Project EXP and the Project ENC finished.Read more >
So along with Project ENC we will be starting Project EXP which is the mission to get as far away from SOL as possible. We had 3 men step up to go and they know there is no coming home. Here is the Plan small Station for Project EXP.Read more >
The Mageti Spaceflight Corporation defence fleet is made up of the space agency's dedicated military vessels, and has the role of ensuring space security - one of its three main mission goals.
At the time of this exercise this fleet consisted of three Abraxis-class frigates and one Valor-class destroyer:
- Space Frigate Abraxis
- Space Frigate Ascendance
- Space Frigate Avenger
- Space Destroyer Valor
The objective was to demonstrate the fleet's ability to respond to a major threat and concentrate forces against it. Hence, the focus was on manoeuvring and deploying weapons in formation.
This was achieved satisfactorily: the four vessels managed to assume their positions with the destroyer leading and the frigates flanking and tailing, from their location…Read more >
- NaviComp Code: AVG
The Avenger is the third Abraxis-class frigate constructed by the Mageti Spaceflight Corporation.
Experience gained from the construction of larger vessels such as the Destiny and in particular the Majestic Aster allowed multiple payload launching to become much more efficient. As a result, the Avenger was assembled in less time and with significantly fewer launches than the Abraxis and Ascendance. One result of the difference in assembly process is that the ship shows a physical difference to the others preceding it in the oritentation of the fore-most hub. The greatest breakthrough was the six explosive module payload train which demonstrated the ability to fully arm frigates of this class in a single launch.
Although les…Read more >
So awhile ago I said I would come back to Project ENC and here I am. So here are the updated plans for Project ENC.Read more >
Project GOL has been finished and we are awaiting ideas of where to go next. So if you have any ideas of where to go next please comment. Here is a picture of the finished station.Read more >
I have discovered a way to transfer sandboxes without e-mail, as text.
Download a hex editor from the app/play store
In a file manager of your choice, open the sandbox. Select the hex editor from the list of apps when prompted. "just once" and "always" are the same in this case (with unrecognized file formats it makes no difference)
Use it to replace the contents of any .sasbx file with this
26 ff 73 86 73 8b 65 92 2c 99 6f 8d 6d 9e 74 df 76 9a 72 8c 69 90 6e d3 30 f5 00 f7 18 96 6c 9a 20 8b 79 8f 65 d3 31 f5 73 9e 6e 9b 62 90 78 d3 00 f4 25 ff 07 ed 6e 9e 6d 9a 2c b6 74 df 57 90 72 94 65 9b 00 f6 17 8a 69 9b 2c f5 6d 90 64 8c 70 9e 63 9a 2c 8d 65 9c 6f 8d 64 df 63 90 75 91 74 df 30 ce 2c ce 00 f5 1b 92 6f 9b 75 93 65 df 73 9e 76 9a 20 96 64 f…
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After a very long hiatus, the GSA will be returning. I'm just gonna go ahead and explain things...
1. Why was I gone?
Mostly because exams and stuff. Later on, I'd got interested in another RP (about managing nations) and anyway I got bored of Space Agency.
2. What will I be doing?
Blog posts, I doubt I'll be uploading any actual content.
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By the way, now I can do photo editing, etc. for others. Although I doubt anyone'd need it.
- NaviComp Code: VAL
The Valor is an advanced space destroyer of the Mageti Spaceflight Corporation fleet, designed to protect friendly assets over large areas of space, at long distances from HOM. Its design is considered a descendant of the Abraxis-class frigate, with which it shares many features, and also incorporates elements from the prototype destroyer.
In order to achieve its goals, the Valor has a larger fuel store to give it increased range compared to the Abraxis-class, and retains the same engine layout for full manoeuvrability: it is capable of rapid and sustained acceleration, deceleration, rotation and yaw-free lateral movement. The crew facilities allow prolonged self-sufficient operation.
The Abraxis sensor system is also conse…Read more >
Hello and electro the first of 2 updates on Project GOL. The station itself is finished know we just have to launch the crew and the resupply ship up.Read more >
Hello everyone and welcome to the second Strut-Co project, Project GOL which is to put a station within viewing distance of GOL. Our other Project, Project BLU was a major success and opened up many opportunities for us and we choose to go to GOL. Here are the plans.Read more >
Recently, all of Centauri Spacework's resources have been dedicated to improving the Station Blueprint Designer app . There have been numerous updates posted to @CentauriSpace on Twitter. In case you haven't been following here is a summary.
Improvements include a custom app icon if you save it to the home screen. Normally there is an option in the mobile browser menu to "Save to Home Screen" or something similar. Very handy if you use the app frequently. It also lets you run the app in full screen mode without the browser URL bar.
Functional improvements include cargo and power statistics for station designs. This is in the upper right on phones and lower left on tablets and desktops.
Thanks to everyone who pointed out that some parts …
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Following the successful introduction of the Mageti Spaceflight Corporation's command ship the Majestic Aster, the frigates Abraxis and Ascendance have been assigned as its escorts, partly due to their relatively small fuel capacity. This opens up a requirement for the design and construction of a more self-sufficient class of vessels with greater range and powerful offensive weaponry capable of independently patrolling the system at greater distances from HOM and for greater periods of time.
The design of this vessel is in its final stages, and bears many similarities to both the Abraxis-class and the prototype space destroyer. It will have a similar engine layout, escape capsules and radar systems, but larger fuel stores, more crew facili…Read more >
I was inactive for a while. What have i missed?Read more >
- NaviComp Code: MJA
The Majestic Aster is the result of a large scale project to incorporate the headquarters of Mageti Spaceflight Corporation into a mobile and self-sufficient space vessel. It is by far the largest ship ever built by the space agency, dwaring the Destiny by over a factor of three in terms of module number. In terms of width, it has been calculated to be 308m wide, three times the width of the International Space Station .
The central hub of its functionality is the four control rooms arranged in a '+' shape, serving as the centre of command and allowing efficient communication and movement between the modules. The communication capability is provided by the large radio antennae and high power transmitters located around the…Read more >
The interplanetary shuttle program has been created to allow for further colonisation and exploration of the solar system. Multiple companies and other space agencies have requested for several interplanetary shuttles to be created, with 2 cargo ships and 1 crew transport ship. This mission also requires the creation of a space station, to be named SSH (SOL Space Hub) at a central location in the system. The approximate location is: 500, -2000.
These ships will be constructed first, attached to the CSS, and will then will be removed from the CSS and will travel to the SSH, using it as a base of operations This project is the largest that the RSS has ever undertaken, and will likely result in a boom in space exploration and colonisation.
The …Read more >
Well, it happened. My phone broke and all of my SA sandboxes are forever lost...I will not have a phone able to run SA in years and the only functional PC i own at the moment cannot run SA either, though I will shortly get another PC running that might. From here on no more Ruscusmos projects may continue until Nooleus makes a space agency for windows. I am also thinking about possibly handing over my name to another user to continue the progress of my Agency. I will update the content of this blog as time goes on.
[EDIT 1] My blog, RED ALERT will be cancelled until further notice.
[EDIT 2: 11/24/18] I'm back! I have a "new" phone that can run SA, but I lost all my sandboxes and must do the campaign over again, dont expect much for awhile.…
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For the longest period of time, it has been our dream to become a empire in space, colonizing every planet to building massive stations and bases all over the Andramada System (our solar system) and outside of that system as well, we divised a plan of great scientists and architects to outline blueprints of the next step in our advancement towards the stars. the name of this station is Lexus. Lexus is a ship specifically designed for long range sattellite transmission and food growing. with this vessel at our hand we can fastly grow enormous qauntitys of food and water that can last years on end and whats even better is they won't be the MRE in factory proccesed packages that are currently what the astrounats consume (which is unhealthy an…Read more >
I've got very little time on this wiki lately...
Well Dysoncorp has removed ALL WMDs and is now relying on conventional weapons. Also all models of the new device, the Resonator have been decomissioned except the one mounted on the DNS Hybrid.
Lately resesrch has been going on about the set of five different coloured flames at the peak of Mount Audeamus. Audeamus is located alongside Mount Onyx in a classified island. The island is suspected to be a strange anomaly to another universe, as it is rather bizarre. Its location changes constantly, anywhere from Continental Drift to teleportation. Mount Audeamus is a 10km tall mountain, the tallest on HOM. From ground level all the way to 8km Altitude, it appears like Mount Everest. At 8km, there …Read more >
Mageti Spaceflight Corporation is planning on executing its next major step: relocating its headquarters to space!
This has been deemed feasible after considering the experience gained from building and operating large spacecraft, especially the highly advanced Destiny, which have proven to be mobile and self-sufficient. The construction of a vessel capable of hosting the headquarters effectively is therefore certainly possible.
As a result, this project has entered the design stage.
The resulting craft is likely to be large; coupled with its need for mobility and endurance, this will provide an opportunity to utilise ion drives to their full potential, perhaps even resulting in their exclusive use for propulsion. If achieved, it would be an …Read more >
The ambition to develop highly capable and versatile military craft, which eventually gave rise to the Abraxis-class frigate, was first realised when Mageti Spaceflight Corporation developed the Prototype Space Destroyer.
The design requirements for such craft were set out as follows:
- Self-sufficient in terms of crew facilities and vessel maintenance.
- Highly mobile and manoeuvrable, with adequate fuel stores for self-sufficient travel.
- Sophisticated electronic systems.
- Ability to carry and deliver powerful weaponry.
- Escape pods with good handling and endurance to escape the combat zone in case of destruction.
The resulting destroyer was the first large spacecraft built by Mageti solely for military applications. It has large fuel reserves for its…Read more >
Long before the introduction of ion drive technology, Mageti had explored the possibility of zero fuel space travel. This started with the Interconnected Grid, an unusual structure which showed that undocking between interconnected parts can generate small amounts of net thrust; because they are held together, the undocked parts can be re-docked, allowing for sustained thrust. The nature of the grid allows thrust to be applied in different directions to provide some sort of manoeuvrability.
With this experience, a test vehicle was built around an improved docking module made only of hubs, which is much more compact. This ship had full power systems, crew facilities and conventional manoeuvring.
Operation of the docki…Read more >
The first attempt at exploiting the ion drive and nuclear generator technologies was to increase the power and endurance of military spacecraft. A design for a cruiser with ion drives complementing its main engine was made. Its generators are shielded by its hull, which carriers a much larger complement of explosive modules and pods than the Abraxis-class . It also retains similar manoeuvrability with conventional rocket main, retrograde, rotation and yaw-free lateral engines.
However the shortfalls of the ion drives, namely their low thrust and inability to rotate, as well as the inefficient use of parts by this design has led to it being scrapped. The use of ion drives offers no clear advantage to this design whilst greatly increasing it…Read more >
- NaviComp code: DST
Mageti Spaceflight Corporation was eager to exploit the ability of the newly developed ion drive technology for fuel-efficient travel. However the low thrust and high power requirements necessitate a large vessel that can accommodate a large number of the drives and their powerplants.
The Destiny Exploration Vessel was the first craft to be designed in Station Designer before construction was started, ensuring the layout is as efficient as possible. It is currently Mageti's largest and most capable vessel, with the nine ion drives making up its main engine allowing acceleration comparable to the conventional rocket engines of other ships. The two retrograde ion drives allow fuel-efficient deceleration, but at a much slower…Read more >
- NaviComp code: ASC
The success of the Abraxis' design led to the construction of a second Abraxis-class frigate, identical to the original. This frigate was named 'Ascendance', as the adoption of a successful design for series production marks a significant step in the ascendancy of Mageti Spaceflight Corporation's military power. Acquiring multiple vessels provides additional capabilities through combined operations.
Construction of the Ascendance was much aided by the experience from the first vessel; as a result, it was completed in around half the time.
The two frigates were shown to be capable of co-operation on an exercise to SOL for manoeuvres within its large orbit; possession of two frigates also allows Mageti to patrol a larger area…Read more >
- NaviComp code: ABX
With increasing access to spaceflight technology, the potential threat of rogue spacecraft and governments to space assets has prompted Mageti Spaceflight Corporation to develop a military presence.
After experimentation with explosive modules and their carrier vehicles, and drawing much inspiration from the prototype destroyer, the Abraxis became its first large military spacecraft to enter series production.
This frigate is highly manoeuvrable, with powerful main, retrograde, rotation and yaw-free lateral engines. It is well-armed with a complement of six explosive modules and two pod multi-purpose craft, and the solar panel at its bow can open as a shield. The sensor modules provide powerful radars for target detection, …Read more >
- NaviComp code: HRM
The Hermes is the first in a series of large vehicles assembled by Mageti, paving the way for a new direction in its space expansion.
This long-term manned spacecraft is designed to ferry a crew and modules, especially landers, between Earth and the RED planet. As such its design includes powerful main and retrograde engines, large fuel reserves, solar panels, crew facilities and docking spaces for three vehicles on its starboard side.
It has successfully landed components including an oxygen garden on RED, and returned crew capsules to Earth.Read more >
My company will be embarking very soon on a intercept method and flight profile for anti-satillite warheads.
More information to come.Read more >
Today, Eagle Exploration Technologies has begun a large task of building a space station to assist with long distance space travel, this station has yet to recieve a proper name and we are open to suggestions, more info will come as it is declassified.
27Sep18: First Manned Mission arrived at RF1 to oversee construction, 1 of 4 solar panels attached, all habitaion modules until phase 2 are attached.
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6Oct18: Orion has returned to HOM as we prepare to move onto phase two of the mission, the second solor pannel has been attached, on the 8th of October the ATV will return to HOM to burn up in the atmosphere.
Hello, everyone, the IIOS is back, you may have some questions about why it stoped well the main point is because we lost interest in the IIOS
he had reached lots of modules too quickly so we have restarted and this time is going to be better
Also we even started our own YouTube Channel: [ https://www.youtube.com/channel/UC5VkpTMsbFNq96OaOkFMTqw IIOS Official ]
People apart of the IIOS:
-New Aerospace Exploratory
-Mass Fusion Agency
-TSARead more >
As our company is back in action we have continued our operations and have rebought our stations and creations. We are the company that created Area 27 which was discontinued months ago and the spaceship was destroyed as was its birthchild Area 21. New operations into space are being planned and one plan that is about to be put into action is Project Jumper. Project Jumper is a operation to build and construct a station that can fastly operate from planet to planet without any hastle. Jumper is acciured with two LK landers docked to each one docked to the opposite sides of the ship, eqiupped with an escape pod and two refuel modules as well with two draco modules habited by fifteen astrounats in each one. Construction is nearly complete as…Read more >
Every space agency has its own facility. So does the NRO!! We can now house a series of specialised launches with the expantion of a second, larger, platform. We also expanded our design bureau. and we made some improvements on our office building.Read more >
Hello guys, sorry that I've been inactive lately I just haven't been playing Space Agency be we have a blog website up for SA, SFS and others I will still post here don't worry just incase for some reason you were
NeS's blog site
Neutral Economics Space Program 21:35, September 22, 2018 (UTC)Read more >
Long time no see everyone. its been months and for those months i drifted away from SA but now i have taken a interest in it agaim. Galaxy X is back on its feet after months of bankruptcy and we have created a few branches of our space administration. One branch is FISAP or FISA (Federal Intelligence Space Authorization Program). It is good to be back on the SA Fandom and with a laptop i can now easily access the blogs and comments. More missions to come.Read more >
After 2 hours of hard working, I finally made it
The Space Shuttle reentry
Big thanks to Angrycat9000 (Which is Centaun Spaceworks) for the original idea.
Ian75 - Houston, we have a problem (talk) 07:50, September 22, 2018 (UTC)Read more >
Our space agency, Esnardo Space Program, has had some difficulties securing funds to prototype our newest invention, the Controlled Universal Non-gravitational Technology, an invention that uses gravity manipulation to violate the laws of thermodynamics and provide infinite thrust, similar to an ion thruster but without using electricity. However as mentioned above, we do not have the budget to simulate and prototype this invention. Any agency that could help by providing the Space Agency source code files will be rewarded with this engine in 3 forms: a large stage, boosters, and a spacecraft as big as a hub with thrusters but no main engine (each form clearly emblazoned with the technology's acronym). Additionally the blueprints for sever…Read more >
At the beginning of September I was standing at home, looking at a rocket with pride. The rocket was the famous Falcon Heavy. But how have I come this far to have my own SpaceX rocket? I will tell you its story now.
I have always been interested in models during my life. I have some plastic ones: a Star Wars spaceship, 2 helicopters, and 2 fighter jets. These were only so called snaptite models, which needed no glue to be assembled. Unfortunately, these models were pretty expensive for my tight budget as a kid, so I could not get many of them. However, this summer I discovered another type of modelling: papercraft. I found a website, paper-replika.com , which offered huge amounts of different models, like military vehicles, weapons, aircraf…
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SOB was completed on the 17th of August. Our scientists began working there the next week, and the station has never been unmanned since then. Every day on the Solar Orbiting Base was a normal day without anything unordinary. But that changed on the 4th of September…
That Tuesday started quite well for the astronauts aboard the station. The sensor station on lower orbit sent very useful data to them which they started to analyse enthusiastically, when everything went dark. They looked around and asked each other: “What the heck has happened?”
The person in charge, Cpt. Alyson White immediately checked the power grid of the station, which showed a disastrous scene: all solar panels and nuclear generators were shut down and they couldn’t be tu…
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None of the following information is classified, as it is open to the public. Therefore, everything in this file can be shared with other people. However, certain sensitive information may censured.
A probe was needed. That's really what happened. The MIISD just needed a long-term probe that would explore the planets. Many scientists and engineers had ideas for making a probe. However almost all of these had problems in self-sufficiency, structural design and mass distribution. But eventually plans came out of a probe that might get the job done. It had to be a symmetric design, in order to distribute mass properly, and it needed ion engines, as normal engines would eventually run out of fuel. Nevertheless they were completed.
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Once upon a time, I was messing around with the voyager X and seperated it while spinning. I used my thrusters, and they turned me the wrong way. That was the discovery of the momentum storage glitch. Here are my findings.
Momentum storage is a glitch that allows the player to have a ship with stored rotational velocity, but not be spinning. When you release the momentum, your ship will start spinning with that momentum. Currently only rotation can be stored.
There are a few methods to get momentum storage. This may not be all of them, research still needs to be done
- Undock while spinning. This is the easiest way to get storage. Just dock 2+ modules, spin, and seperate. This is how I got it in the opening paragraph
- Planet glitch. Crash a larg…
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[THIS IS A DIRECT EMERGENCY TRANSMISSION FROM MOSCOW TO ALL POWERS]
9/7/18, 22:40 UTC: "This is an emergency message from Moscow. We are under attack, I repeat we are under attack! missiles have hit the Capital!"(long pause in transmission)... "The Southern borders are under attack. Cities within 300 miles of the border are being evactuated to avoid chemical attack. Red alert! Re---"(Transmission end)Read more >
GSpace finished the Atmosphere Program on 30.04.2017. Its complete success regained most of the agency’s old reputation. Meanwhile, a twin-program for the liquid surface planet visiting Atmosphere Program was also being planned, to reach every solid-surface planet in the solar system, too. However, these missions needed to be planned very carefully, because the previous year’s disastrous manned mission was still alive in the minds of the people.
One of the main problems was navigation. The way to travel for example to GOL was very long, and included many sub-destinations, because of the limited capabilities of the NaviComp system. This problem already arose during the Atmosphere missions and meant an even bigger problem to the upcoming Apol…
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This is a very exciting post. Not only is it the 100th blog post, but it is also something that has been on my mind for a while: station designer web app .
Commander Oz did a great job starting it off with the Station Planner Kit. He traced out all of the Space Agency parts at scale so that you could move them around in Inkscape. This worked really well if you knew how to use Inkscape and weren't trying to use it on your phone.
CptArcheron took this idea even further and made a station designer app that didn't require knowledge of Inkscape. Anyone who had a computer and Java could use it. But it still needed a computer.
Centauri Spaceworks! is taking the next step and making a web based app for designing stations. Since it is web based…Read more >